Last Saturday we had the CGC Xmas Game for 2012, and what a game it was. Thanks again to Shane for hosting, and to everyone who came to share in the camaraderie and back stabbing! Everyone appeared to have had a good time, as evidenced by everyone being willing to play two hours past our initial stopping time. Regardless... the zombies won anyway!
I am not going to write up a bunch of "stuff" as I have a ton of homework staring me in the face, so I'll just post the snaps and add some comments to each as seems appropriate.
This is the extraction point. Guarded by Beaver Corp security, who are safe from the zombie hordes thanks to an experimental zombie repulsion field generator (patent pending). They are in the process of repairing a bus (all the vehicles in town were disabled by another experimental pulse generator that failed to kill the zombies, but did blow out most anything with an electrical system) so that important Beaver Corp personnel can be extracted to safety before the town is nuked in order to wipe out the zombie infestation and keep the plague from spreading further. The good news for players is that they are welcome to escape town on the bus too. The bad news is that they all have a mission to accomplish first. Missions take three types: Rescue someone (an NPC) by getting them to the extraction point safely; collect a favored or important item before going to the extraction point; or destroying 30 zombies before being extracted. There is one unique mission, as we shall see in a mo.
And that leads me to comment on the nature of the CGC Xmas Game (and other CGC events for that matter). The Zombie Game is part serious, in the sense that it requires team work if the humans are to stand any chance. It is mostly funny and irreverent, however. All the characters are caricatures from popular media. As a result, they are anything but PC. If this offends you, then you are at the wrong web site. It's all just for fun and we make fun of everyone equally, including - and mostly - ourselves. 'Nuff said.
On the left is Herschel Liebowitz, of Beaver Town Talent. Next to him is his hired help, Clint. They are trying to get across town to the trailer park to help their rising star, Davy Jownz, to escape to safety. As you can see, it's not going well...
That said, I think when we play again (and we will), now that folks have a better feel for the layout of the city, and the sidekick concept and how it can be used, we will see survivors next time. In this game, almost no zombie generators were destroyed (only two total), a fatal mistake by any measure.
Still, everyone had a good time, and it was probably the best CGC Xmas events since Warlord Zmerphs of the Apocalypse. Thanks again to everyone who took the time to spend the day with us, pushing around little lead figures and this wonderfully goofy hobby!